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-
- ****************************** OFFICIAL RULES ******************************
- * version 1.0, May 4, 1995 (1995/05/04), for the *
- * *
- * H2HMud International Doomers Competition *
- * *
- * "Where is the Home of the DoomGods?" *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*
- * Sponsored by *
- * *
- * ADVANCED GRAVIS *
- * *
- * BRADYGAMES PUBLISHING *
- * *
- * CONQUEST SOFTWARE *
- * *
- * H2H BATTLESTATION 1 *
- * *
- * SAMS PUBLISHING *
- * *
- * SIRIUS SOFTWARE *
- * *
- * WALNUT CREEK CDROM *
- * *
- * and STONEHENGE BBS *
- *==========================================================================*
-
- I. The competition's fundamental rules.
-
- A. Use of cheat codes and/or the -turbo, -altdeath, and/or -deathmatch
- parameters will automatically disqualify any entry. However, the
- use of a "mouse spinner" or "keyboard spinner" is allowed.
-
- B. In order for an entry to be valid, the lmp, also know as a demo,
- which it contains must meet the following conditions.
-
- 1. Be generated by using an unaltered version of id Software's
- doom2.exe to record, by means of the -record parameter, one or
- more human beings, and only human beings, actually playing. Once
- so generated, the only alterations of a lmp that will not
- disqualify an entry are:
-
- a. Changing the version number.
-
- b. Removal of a portion of the lmp that records player movements
- and/or actions that occurred after the exit switch was
- triggered.
-
- 2. Be a lmp in which the contestant or all the contestants listed in
- the "entry form" for the "solo" or "co-op" entry, respectively,
- actually controlled said lmp's player(s).
-
- C. Entries in each of the competition's categories will be ranked
- according to the "finish time."
-
- 1. In the competition, "% Kills" will not be used to determine the
- ranking of a valid entry unless it represents the same "finish
- time" as one or more entries in the same category.
-
- 2. In the event that one or more valid entries in the same category
- represent the same "finish time", said entries will then be
- ranked according to "% Kills": an entry that represents the
- greater "% Kills" will be ranked higher than one which represent
- a lesser "% Kills."
-
- 3. In the event that one or more valid entries in the same category
- represent the same "finish time" and the same "% Kills", the
- ranking of said entries will be determined by the "time & date
- stamp" of said entries in the /pub/idgames/lmps/H2HMud directory
- at ftp.cdrom.com: an entry that has an earlier "time & date
- stamp" will be ranked higher than an entry that has a later one.
-
- 4. In the "solo", i.e., single player, categories:
-
- a. Your player must still be alive after the "exit switch" is
- triggered. (It is possible for a player to die at the same
- time the "exit switch" is triggered.)
-
- b. The "finish time" will be the time reported on the statistics
- screen that is displayed after the level has been exited by
- triggering the "exit switch."
-
- c. The "% Kills" will be the percentage reported on the statistics
- screen that is displayed after the level has been exited by
- triggering the "exit switch."
-
- 5. In the "co-op", i.e., multi-player, categories:
-
- a. When and/or how often any of the teams players die will be not
- a factor in the eligibility nor the ranking of entries.
-
- b. The "finish time" will be time from the moment that the lmp
- begins to the moment that the "exit switch" is triggered.
- Since the finish time is not reported on the statistics screen
- in multi-player mode, the "finish time" reported on the
- completed "entry form" (H2H_form.txt which is contained in H2H-
- pack.zip) should be determined by playing the lmp and timing
- it from the moment the players raise their pistols till the
- moment that the exit switch is triggered. Officially, the
- finish time will be determined as the amount of time, rounded
- up to the nearest whole second, that elapses between the
- beginning of the lmp and the time at which the exit switch is
- triggered.
-
- c. The "% Kills" will be the sum of the percentages for each
- player reported on the statistics screen that is displayed
- after the level has been exited by triggering the "exit
- switch."
-
- D. In order for an entry to be valid, the lmp that it contains must
- allow the statistics screen "tic-off", and must continue to display
- it for at least 5 more seconds after the final statistics have been
- displayed.
-
- E. In order for an entry to be valid, the lmp that it contains must
- begin on the level specific to the category in which it is entered
- and consist of one and only one attempt, successful or otherwise, to
- trigger the level's "exit switch." In order words, the player(s)
- must begin from the level "scratch", i.e., with "100% Health", "0%
- Armor", a pistol and "50 Ammo"; and the lmp must consist of only one
- "run" which in the case of "solo" categories entails that the player
- cannot die at any point in the lmp.
-
- F. In order for an entry to be valid, the lmp that it contains must not
- be "paused" at any time. Any entry which contains a lmp that gives
- evidence of the usage of the game's "pause" function will be
- invalid.
-
- G. Entered lmps may be recorded by using versions 1.666, 1.7, 1.7a, 1.8
- or 1.9 of Doom II(TM). However, only version 1.9 lmps will be
- considered valid unless the entry was submitted prior to the
- official beginning of the competition: May 5, 1995.
-
- 1. Note Well: Included in H2H-pack.zip is a lmp utility which can
- change a lmp's version: lmput150.zip.
-
- H. There is no limit on the number of entries in any or all categories
- that a contestant or "team" may submit for entry. However, any
- contestant's or "team's" valid entry which represents a faster
- "finish time" than a previous or subsequent valid entry in the same
- category will be officially considered to be his/her or their,
- respectively, only valid entry for that category. In the event that
- a contestant or "team" has submitted two or more valid entries in
- the same category which represent the same "finish time", the one
- which represents the greatest "% Kills" will be considered to be
- his/her or their, respectively, only valid entry. If two or more
- valid entries in a category by the same contestant or "team"
- represent the same finish time and "% Kills", then the most recent
- entry will be officially considered to be his/her or their,
- respectively, only valid entry.
-
- I. In order for an entry to be valid, it's "entry form" must indicate a
- valid e-mail address through which the contestant(s) can both
- receive and send e-mail from and to, respectively, valid Internet e-
- mail addresses on the date that the entry is submitted and all the
- dates following said entry's submission until July 20, 1995.
-
- J. The lmp, "entry form" and zip filenames must all have the same name,
- except for the extension, which complies with the official naming
- convention which for "solo" entries is MMmSSiii, and for "co-op"
- entries is MMmSSx#T where MM and SS represent the minutes and
- seconds, respectively, of the entries "finish time" in the range of
- 00 through 99 and 00 through 59, respectively, iii represents the
- contestant's initials, # refers to the number of players, and T
- represents an initial to signify the "team's" name.
-
- 1. Some examples:
-
- a. 1 min 9 sec by A Doom God: 01m09adg.lmp, 01m09adg.txt,
- 01m09adg.zip.
-
- b. 59 min 32 sec by Just A Lamer: 59m32jal.lmp, etc.
-
- c. 2 min 15 sec by 2-player "team", We're The Best: 02m15x2w.lmp,
- etc.
-
- d. 49 min 7 sec by 4-player "team", Cannon Fodder: 49m07x4f.lmp,
- etc.
-
- K. In order for an entry to be valid, it must be successfully submitted
- before the deadline to one of the places listed in Section IV.
-
- 1. It is preferable that all entries be sent to ftp.cdrom.com via
- FTP.
-
- a. Any entry submitted to ftp.cdrom.com which is not sent via FTP
- to the /pub/idgames/lmps/incoming directory will be
- disqualified.
-
- b. An entry may be uploaded one of the two others sites listed in
- Section IV.
-
- 2. An accurately completed "entry notification" (notify.txt which is
- contained in H2H-pack.zip) must be e-mailed to the competition's
- statistician, Jim Elson, at jelson@conline.com as well as to Mark
- Gundy, who is responsible for prize distribution, at mag8@aol.com
- before the end of the competition which is specified in Section
- I.O.
-
- a. Note Extremely Well: it is very important that the "entry
- notification" be successfully e-mailed to both Jim Elson and
- Mark Gundy at their respective e-mail addresses indicated in
- Section I.K.2. before the entry is sent to ftp.cdrom.com via
- FTP or uploaded to either of the two other sites listed in
- Section IV. The first "entry notification form" successfully
- e-mailed to and received by Mark Gundy at mag8@aol.com for a
- submitted entry will be the only one that will be construed as
- authentic. (It is possible that someone could notice a
- contestant's entry and attempt to send in another "entry
- notification form" which stated that said contestant's e-mail
- and/or shipping address has changed and asking that said
- contestant's "prize set" be shipped to a different address.)
-
- L. A contestant can be awarded a maximum of one and only one "solo"
- "prize set" regardless of how many "solo" "prize sets" his/her
- "solo" entries make him/her eligible to be awarded.
-
- 1. However, multiple wins will still count towards both a
- contestant's as well as his/her region's point totals in the
- "Home of the DoomGods" part of the competition: see Section V.
- for more information.
-
- 2. Unless a contestant specifies his/her "solo prize set preference"
- by utilizing the "solo prize set preference option" in the "Prize
- Preference Section" of his/her accurately and unambiguously
- completed "entry notification form", which is successfully e-
- mailed to and received by Mark Gundy at mag8@aol.com, for his/her
- most recent entry which makes him/her eligible to be awarded a
- "solo" "prize set", said contestant will awarded the "solo"
- "prize set" which has the greatest market value based upon the
- manufacturer's suggested retail price in U.S. dollars which is
- indicated in Section III.A.
-
- 3. In the event that two or more of the "solo" "prize sets" that a
- contestant is eligible to be awarded have the same market value,
- the contestant will be awarded the "solo" "prize set" for the
- most recent of said entries unless the contestant's "solo prize
- set preference" indicated in the most recent of said entries is
- both valid, as per Section I.L.2, and germane.
-
- 4. In the event that a "solo" "prize set" which a contestant is
- eligible to be awarded is not awarded to said contestant because
- the awarding of said "solo" "prize set" would violate the "only
- one 'solo' 'prize set' per contestant" rule, the contestant whose
- entry in the category for which said "prize set" is designated
- represents the next best entry, as per Section I.C.1., will then
- be eligible to be awarded said "prize set" instead of the "solo"
- "prize set", if any, which he/she was eligible to be awarded.
- This rule will be applied recursively.
-
- a. In order to help clarify the intent of this rule, consider the
- following hypothetical. Able, Baker, Charlie, David, and
- Eliot submitted entries in category X which won 1st, 2nd, 3rd,
- 4th, and 5th places, respectively. Additionally, Able won 1st
- place in category Y, Charlie won 1st place in category Z, and
- neither David nor Eliot submitted 1st, 2nd or 3rd places
- entries in any of the "prize set" categories. Thus, Able and
- Charlie are eligible to be awarded two "solo" "prize sets"
- each while Baker is only eligible to be awarded one. It is
- further hypothesized that Able is awarded the "solo" prize set
- which he was eligible to be awarded for his 1st place entry in
- category Y and Charlie is awarded the "solo" prize set which
- he was eligible to be awarded for his 1st place entry in
- category Z. Therefore, the "solo" "prize sets" designated for
- the 1st, 2nd and 3rd place entries in category X will now be
- awarded to Baker, David, and Eliot, respectively.
-
- M. A "team", the set of contestants who controlled the players in an
- entered lmp, can be awarded a maximum of one and only one "co-op"
- "prize set", which consists of a number of "prize units" equal to
- the number of players, regardless of how many "co-op" "prize sets"
- the "team's" "co-op" entries make it eligible to be awarded. (Note
- that even if the very same set of individual submit "co-op" entries
- under more than one "team" name, for official purposes, each of the
- said "teams" will be considered as one and the same "team".)
-
- 1. However, multiple wins will still count towards both a
- contestant's as well as his/her region's point totals in the"
- Home of the DoomGods" part of the competition: see Section V. for
- more information.
-
- 2. In contrast to "solo" "prize sets", "co-op" "prize sets" are first
- awarded to "teams." In the event that a "team" is eligible to be
- awarded more than one "co-op" "prize set", said "team" will be
- awarded the "co-op" "prize set" which has the greatest market
- value based upon the manufacturer's suggested retail price in
- U.S. dollars which is indicated in Section III.A.
-
- 3. In the event that two or more of the greatest market value "co-op"
- "prize sets" that a "team" is eligible to be awarded have the
- same market value, the "team" will be awarded the "co-op" "prize
- set" which the most recent of the "team's" said entries.
-
- 4. In the event that a "co-op" "prize set" which a "team" is eligible
- to be awarded is not awarded to said "team" because the awarding
- of said "co-op" "prize set" would violate the "only one 'co-op'
- 'prize set' per 'team'" rule, the "team" whose entry in the
- category for which said "prize set" is designated represents the
- next best entry, as per Section I.C.1., will then be eligible to
- be awarded said "prize set" instead of the "co-op" "prize set",
- if any, which the "team" was eligible to be awarded. This rule
- will be applied recursively.
-
- 5. A contestant can be awarded a maximum of one and only one "co-op"
- "prize unit" regardless of how many "prize units" his/her
- "teams'" and/or "team's" "co-op" entries make him/her eligible to
- be awarded.
-
- a. Each contestant who is a member of a "team" that has been
- awarded a "co-op" "prize set" is thereby eligible to be
- awarded one and only one "co-op" "prize unit" of said "co-op"
- "prize set." Any contestant who is eligible to be awarded
- said "prize unit" will be awarded said "prize unit" provided
- that he/she is not eligible to be awarded more than one "co-
- op" "prize unit." In the event that a contestant is eligible
- to be awarded more than one "co-op" "prize unit" as a
- consequence of being a member of more than one "team" that has
- awarded a "co-op" "prize set", said contestant will be awarded
- the "co-op" "prize unit" which has the greatest market value
- based upon the manufacturer's suggested retail price in U.S.
- dollars which is indicated in Section III.A.
-
- b. In the event that two or more of the greatest market value "co-
- op" "prize units" that a contestant is eligible to be awarded
- have the same market value, said contestant will be awarded
- the "co-op" "prize unit" which the most recent of the "teams'"
- two or more entries that thereby made him/her eligible to be
- awarded said "co-op" "prize units."
-
- N. The "entry notification form" for a "solo" entry for which a
- contestant has been awarded a "solo" "prize set" must contain a
- valid e-mail address, since upon being awarded a "prize set, an e-
- mail missive will be e-mailed to him/her at the address specified in
- said "entry notification form." If an e-mail response from said
- contestant is not received by Mark Gundy at mag8@aol.com on or
- before July 20, 1995, said contestant will forfeit the "prize set"
- that he/she has been awarded.
-
- O. The "entry notification form" for a "co-op" entry for which a
- contestant has been awarded a "co-op" "prize unit" must contain a
- valid e-mail address for each of the "team's" members, since upon
- being awarded a "co-op" "prize unit", an e-mail missive will be e-
- mailed to him/her at the address specified in said "entry
- notification form." If an e-mail response from said contestant to
- mag8@aol.com is not received by Mark Gundy on or before July 20,
- 1995, said contestant will forfeit the "prizes unit" which he/she
- has been awarded.
-
- 1. In the event that only one e-mail address is specified in the
- "entry notification form" for a "co-op" entry for which a
- contestant has been awarded a "co-op" "prize unit", said e-mail
- address shall be construed as said contestant's binding
- affirmation that said e-mail address is the one at which he/she
- can both send and receive e-mail missives to and from,
- respectively, valid Internet e-mail addresses.
-
- 2. In the event that an e-mail address is not specified for each
- "team" member, but is specified for at least one "team" member,
- listed in the "entry notification form" for a "co-op" entry for
- which a "team" has been awarded a "co-op" "prize set", the lack
- of an e-mail address being specified for a particular contestant
- shall be construed as that contestant's binding affirmation that
- the first e-mail address listed in said "entry notification form"
- is the one at which he/she can both send and receive e-mail
- missives to and from, respectively, valid Internet e-mail
- addresses.
-
- P. Unless the "entry notification form" for an entry for which a
- contestant has been awarded a "solo" "prize set" or "co-op" "prize
- unit" contains a valid shipping address for said contestant(s) to
- which packages can be shipped COD from the state of California, said
- contestant(s) will forfeit said "solo" "prize set" or "co-op" "prize
- unit." All components of a "solo" "prize set" and/or "co-op" "prize
- unit", except for those components which one or more of the sponsors
- is responsible for shipping to the competition's awardees, which
- contestant(s) has been awarded and which said contestant(s) has
- claimed, as per Sections I.N. and I.O., will be shipped COD to the
- shipping address specified in the "entry notification" for the entry
- for which said contestant(s) has been awarded said "solo" "prize
- set" or "co-op" "prize unit."
-
- 1. In the event that only one shipping address is specified in the
- "entry notification form" for a "co-op" entry for which a
- contestant has been awarded a "co-op" "prize unit", said shipping
- address shall be construed as said contestant's binding
- affirmation that said shipping address is the one to which the
- components of the "co-op" "prize unit" that he/she has been
- awarded should be shipped COD.
-
- 2. In the event that a shipping address is not specified for each
- "team" member, but is specified for at least one "team" member,
- listed in the "entry notification form" for a "co-op" entry for
- which a "team" has been awarded a "co-op" "prize set", the lack
- of a shipping address being specified for a particular contestant
- shall be construed as that contestant's binding affirmation that
- the first shipping address listed in said "entry notification
- form" is the one to which the components of the "co-op" "prize
- unit" that he/she has been awarded should be shipped COD.
-
- Q. The competition will officially begins on May 4, 1995 at 12:00 AM
- PDT, i.e., May 5, 1995 at 7:00 AM GMT, and officially end on July 4,
- 1995 at 12:00 AM PDT, i.e., July 5, 1995 at 7:00 AM GMT. All
- entries must be successfully sent via FTP to ftp.cdrom.com or
- uploaded to one of the other two sites listed in Section IV by 11:59
- PM PDT on July 4, 1995. Any entries received after this time will
- be disqualified. Also any "entry notification form" e-mailed after
- 11:59 PM PDT on July 4, 1995 will be ignored.
-
- 1. All entries must be "zipped", contain an accurately completed "entry
- form" (H2H-form.txt), an accurately completed file_id.diz text file
- (file_id.txt), a single lmp which complies with all of the
- competition's terms, rules, and conditions, and be "unzippable"
- without errors by using version 2.04g or PKware's pkunzip.exe
- program.
-
- R. Any entries which do not satisfy all of the terms and conditions
- specified in this file are subject to disqualification without
- notice. An entry received prior to official beginning of the
- competition, May 5, 1995, and satisfies all the competition's
- criteria except for those specified in Sections I.D., I.G., I.I.,
- I.J., I.K.2., I.N., I.O, I.P. and/or I.Q.1. may be valid entries
- provided that Mark Gundy receives via his mag8@aol.com e-mail
- address an "entry notification form" for said entry prior to the end
- of the competition.
-
- S. Each winner is solely responsible for any applicable taxes, tariffs,
- duties or fees arising from his/her prize winnings.
-
- T. By participating in this contest, each contestant agrees to hold
- harmless all contest sponsors, promoters, officials and other
- contestants, and to waive any and all claims for damages, whether
- consequential or incidental, arising from his/her participation.
- Some jurisdictions prohibit or restrict hold harmless agreements
- and/or waivers of liability.
-
- U. Each winner is solely responsible for the costs of shipping any
- prize(s) to him/her.
-
- V. The decision of the judges is final and not subject to appeal.
-
- W. The rules, terms and conditions specified in this file take
- precedence over any previous version of the competition's rules,
- terms and condition as well as over any other private and/or public
- communication that has been or might be made anyone associated with
- this competition. The only manner in which the rules, terms and
- conditions specified in this may can altered, changed, and or
- amended is by the issuing of a new version of the competition's
- rules which is successfully sent via FTP to the
- /pub/idgames/lmps/incoming directory at ftp.cdrom.com by either
- James Elson, Mark Gundy, or Dave Swift and subsequently moved to
- ftp.cdrom.com's /pub/idgames/lmps/H2HMud directory.
-
-
- II. The "Prize Set" categories, "prize sets" and "prize units."
-
- A. Solo (10 categories), fastest time to exit the level still alive.
-
- 1. H2HMud01.wad (3 categories, 9 "prize sets").
-
- a. Skill 1 (I'm Too Young to Die): First, Second and Third Place.
- b. Skill 3 (Hurt Me Plenty): First, Second and Third Place.
- c. Skill 4 (Ultra Violence): First, Second and Third Place.
-
- 2. H2HMud02.wad (3 categories, 9 "prize sets").
-
- a. Skill 1 (I'm Too Young to Die): First, Second and Third Place.
- b. Skill 3 (Hurt Me Plenty): First, Second and Third Place.
- c. Skill 4 (Ultra Violence): First, Second and Third Place.
-
- 3. H2HMud03.wad (3 categories, 9 "prize sets").
-
- a. Skill 1 (I'm Too Young to Die): First, Second and Third Place.
- b. Skill 3 (Hurt Me Plenty): First, Second and Third Place.
- c. Skill 4 (Ultra Violence): First, Second and Third Place.
-
- 4. H2HMudDX.wad (1 category, 3 "prize sets").
-
- a. Skill 4 (Ultra Violence): First, Second and Third Place.
-
- B. Co-Op (3 categories), fastest time to exit the level.
-
- 1. H2HMudDX.wad: 2 players (2 categories, 6 "prize sets", 12 "prize
- units").
-
- a. Skill 3 (Hurt Me Plenty): First, Second and Third Place.
- b. Skill 3 (Ultra Violence): First, Second and Third Place.
-
- 1. H2HMudDX.wad: 4 players (1 categories, 3 "prize sets", 12 "prize
- units").
-
- a. Skill 4 (Ultra Violence): First, Second and Third Place.
-
-
- III. The following companies have provided the following prizes in exchange
- for their sponsorship being acknowledged and their product and contact
- information being mentioned in this file (rules.txt), the H2HMud FAQ
- (H2HMud.FAQ) and in the twice weekly updates of the competition's
- current standings. (Product and contact information is located in
- Section VIII.)
-
- A. Prizes as of May 4, 1995 (subject to change without prior notice):
-
- 1. (54) "Doom ToolKit CDROM": $19.95
- courtesy of Walnut Creek
- CDROM.
-
- 2. (4) Registered SirDescent: $20.00
- courtesy of Sirius Software.
-
- 3. (5) "Tricks of the DOOM Programming Gurus": $39.99
- courtesy of Sams Publishing.
-
- 4. (54) One month of unlimited play on H2H BattleStation 1: $25.00
- courtesy of H2H BattleStation
- 1.
-
- 5. (50) Registration for UltraLaunch 1.05: $20.00
- courtesy of Conquest Software.
-
- 6. (30) "Totally Unauthorized Guide to Doom II": $19.95
- courtesy of BradyGames Publishing.
-
- 7. (30) "Doom: Totally Unauthorized Tips or Secrets": $9.95
- courtesy of BradyGames
- Publishing.
-
- 8. (2) Gravis UltraSound ACE wave-table add-on card: $99.95
- courtesy of Advanced Gravis.
-
- 9. (2) Gravis Phoenix Flight and Weapons Control System: $149.95
- courtesy of Advanced Gravis.
-
-
- B. Prize sets as of May 4, 1995 (subject to change without prior
- notice):
-
- |**************************************************************************|
- | Solo | I'm 2 Young 2 Die | Hurt Me Plenty | Ultra Violence |
- |==========================================================================|
- | H2HMud01 1st | 1, 4,5, 6 & 7 | 1, 4, 5, 6 & 7 | 1,4,5, 6, 7 & 8 |
- | Fastest 2nd | 1, 4,5 & 6 | 1, 4, 5, & 6 | 1, 4, 5, 6 & 7 |
- | Time 3rd | 1, 4 & 5 | 1,4 & 5 | 1, 4, 5, & 6 |
- | - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -|
- | H2HMud02 1st | 1, 4, 5, 6 & 7 | 1, 4, 5, 6 & 7 | 1,3,4, 5, 6 & 7 |
- | Fastest 2nd | 1, 4, 5 & 6 | 1, 4, 5 & 6 | 1, 4, 5 & 6 |
- | Time 3rd | 1, 4 & 5 | 1, 4, & 5 | 1, 4 & 5 |
- | - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -|
- | H2HMud03 1st | 1, 4, 5, 6 & 7 | 1, 4, 5, 6 & 7 | 1,3,4, 5, 6 & 7 |
- | Fastest 2nd | 1, 4, 5 & 6 | 1, 4, 5 & 6 | 1, 4, 5 & 6 |
- | Time 3rd | 1, 4 & 5 | 1, 4 & 5 | 1, 4 & 5 |
- | - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -|
- | H2HMudDX 1st | N/A | N/A | 1,4,5, 6, 7 & 8 |
- | Fastest 2nd | N/A | N/A | 1,3,4, 5, 6 & 7 |
- | Time 3rd | N/A | N/A | 1, 4, 5 & 6 |
- |==========================================================================|
- | Co-Op | HMP 2 players | UV 2-players | UV 4 players |
- |==========================================================================|
- | H2HMudDX 1st | 1, 4, 5, 6 & 7 | 1,4,5, 6, 7 & 9 | 1,2,4, 5, 6 & 7 |
- | Fastest 2nd | 1, 4 & 7 | 1, 3, 4, 5 & 7 | 1, 4, 5 & 7 |
- | Time 3rd | 1 & 4 | 1, 4, 5 & 7 | 1 4, & 5 |
- |**************************************************************************|
-
- 1. In the above chart, the numbers refer to the prizes listed in
- Sections III.A and indicate which prizes comprise a "solo" "prize
- set" or "co-op" "prize unit."
-
- a. For example, the "solo" "prize set" designated for 1st place in
- H2HMud01, "Fastest", at skill level 1 is one "Doom ToolKit",
- one registration for UltraLaunch 1.05, one copy of "Totally
- Unauthorized Guide to Doom II" and one copy of "Doom: Totally
- Unauthorized Tips or Secrets"
-
- 2. In the "Co-Op" Section of the above chart, the number, "#", which
- follows the "x" in the expression "(x#)" indicates the number of
- "co-op" "prize units" that comprise the "co-op" "prize set".
-
-
- IV. Entries may be submitted to only the following sites.
-
- A. The /pub/idgames/lmps/incoming directory of ftp.cdrom.com which is
- the site to which it is preferred that entries be submitted.
-
- B. H2H On Line BBS - BattleStation 1 ... (619) 426-0073, 8/N/1, 28800.
-
- C. STONEHENGE BBS - Home of the Mud wads (619) 929-6596, 8/N/1, 14400.
-
- 1. Stonehenge BBS will have a different phone number on or about May
- 15, 1995.
-
-
- V. The "Home of the DoomGods" part of the Competition.
-
- A. In addition to providing a way for contestants to win prizes, fame
- and glory for themselves, the competition also provides them a way
- to win fame and glory for their state/country. Points will be
- earned for the 1st, 2nd, 3rd, 4th and 5th place entries in each
- category. The state/country which receives the most points will be
- awarded the title of "Home of the DoomGods."
-
- 1. With the sole exception of the United State of America, any
- country may be designated in an entry's "Challenge." Instead of
- the United States of America, an entry may designate one of the
- U.S.A.'s fifty states, one of it's territories or protectorates,
- e.g. Puerto Rico, or the District of Columbia. (The U.S.A. is
- not allowed to be designated due to the overwhelming advantage
- that the U.S.A. would have over other countries in this
- competition.) Any "Challenge" designation which fails to comply
- with this rule will be considered null and void.
-
- 2. On the "entry form" there is a space reserved for "Challenge." A
- contestant or "team" may indicate there what state/country state
- is to be awarded any points his/her or their "solo" or "co-op"
- entry, respectively, is awarded. In the event that no
- "Challenge" is specified in said "entry form", none of the points
- earned by said entry will be awarded to any state/country.
-
- a. The only exception to this rule is applicable only to entries
- received prior to the official beginning of the competition.
- Contestants or "teams" who have submitted such entries may
- which state/country state is to be awarded any points his/her
- or their "solo" or "co-op" entry, respectively, by completing
- an "entry notification form" which is successfully e-mailed to
- mag8@aol.com along with a "carbon copy" to jelson@conline.com
- before the end of the competition.
-
- 3. In the event that two or more countries and/or states have been
- awarded the same number of points, said country's and/or state's
- will be ranked according to their "points per entry average"
- which is determined by dividing a country's or state's total
- points by the number of entries that have earned it points.: a
- country or state with a higher "points per entry average" will be
- ranked higher than a country or state with a lower "points per
- entry average."
-
- 2. In the event that two or more countries and/or states have earned
- the same number of points, and the same "points per entry
- average", said countries and/or states will be ranked according
- to their "time betterment average" which is determined by
- dividing the sum of a country's and/or state's "time betterments"
- by the number of the entries that have earned it points.: a
- country's and/or state's' with a higher "points per entry
- average" will be ranked higher than a country and/or state with a
- lower "points per entry average." The "time betterment" for an
- entry is determined finding the difference between the "finish
- time" of said entry and the "finish time" of the entry in the
- same category with the next fastest "finish time."
-
- B. Any entry which wins 1st, 2nd, 3rd, 4th, or 5th place in any of the
- "Prize Set" or "Home of the Doom Gods" categories will earn points
- for both the contestant(s) who submitted said entry and the
- country/state that is designated in said entry's "entry form."
-
- C. The twelve contestants which are earn the most points will each be
- awarded the title of "H2HMud DoomGod." The contestant with the most
- points will also be awarded the title of "The DoomGod of the H2HMud
- DoomGods."
-
- 1. In the event that two or more contestants have earned the same
- number of points, said contestants will be ranked according to
- their "points per entry average" which is determined by dividing
- a contestant's total points by the number of his/her entries that
- have earned him/her points.: a contestant with a higher "points
- per entry average" will be ranked higher than a contestant with a
- lower "points per entry average."
-
- 2. In the event that two or more contestants have earned the same
- number of points, and the same "points per entry average", said
- contestants will be ranked according to their "time betterment
- average" which is determined by dividing the sum of a
- contestant's "time betterments" by the number of his/her entries
- that have earned him/her points.: a contestant with a higher
- "points per entry average" will be ranked higher than a
- contestant with a lower "points per entry average." The "time
- betterment" for an entry is determined finding the difference
- between the "finish time" of said entry and the "finish time" of
- the entry in the same category with the next fastest "finish
- time."
-
- D. There are ten "Home of the DoomGods" categories. These categories
- are distinguished from the "Prize Set" ones in that they are all
- "solo" categories and by the requirement that all valid entries in
- these categories must represent "100% or More Kills."
-
- 1. As stated in Section I.C.2.c, the "% Kills" represented by an
- entry will be the percentage reported on the statistics screen
- that is displayed after the level has been exited by triggering
- the "exit switch."
-
- 2. In order for an entry to be construed as representing "100% or
- More Kills", both of the following conditions must be met.
-
- a. The "% Kills" must be equal to or greater than 100.
-
- b. The entry's lmp must not contain any evidence that any monsters
- are left alive in the level at the moment that the "exit
- switch" is triggered. The only exception to this rule is that
- it is not required that all or any of the "Lost Souls" on the
- level be killed so long as the condition stated in Section
- V.D.2.a. is met.
-
- E. Base points for the entries within a category are determined as
- follows.
-
- 1. 1st place entry: 15 base points.
- 2. 2nd place entry: 10 base points.
- 3. 3rd place entry: 6 base points.
- 4. 4th place entry: 3 base points.
- 5. 5th place entry: 1 base point.
- 6. All other entries: 0 base points.
-
- F. The number of a points a contestant earns for a particular entry in
- which he/she controlled a player is determined by multiplying the
- base points earned by one or more of three following modifiers when
- applicable.
-
- 1. The "Skill Modifier" is determined by the skill level at each an
- entered lmp was played; it is 3, 2, and 1 for skill levels 4
- (Ultra Violence), 3 (Hurt Me Plenty), and 1 (I'm Too Young to
- Die), respectively.
-
- 2. The "Kills Modifier" is applicable to entries in each of the ten
- "Fastest with 100% or More Kills" categories. This modifier is
- 2.
-
- 3. The "Special Modifier" is applicable to entries in each of the two
- H2HMudDX "solo" categories. This modifier is 2.
-
- G. The following chart illustrates the point totals for all the ranks
- and categories. In this chart, the "F" and "FTK" columns represent
- the points earned in the "Fastest", i.e., "Prize Set" and "Fastest
- with 100% or More Kills", i.e., "Home of the DoomGods" categories,
- respectively, while "P" and "C/S" columns indicates the points
- earned by each of a "team's" members and the points earned by the
- country/state indicated in the "Challenge" section of said "team's"
- "entry form", respectively.
-
- ==================================================================
- | | || Skill 1 || Skill 3 || Skill 4 |
- |Place| Wad || F | FTK || F | FTK || F | FTK |
- |=====|==========||======|=======||======|=======||======|=======|
- | 1st | Solo || 15 | 30 || 30 | 60 || 45 | 90 |
- | 2nd | H2HMud01 || 10 | 20 || 20 | 40 || 30 | 60 |
- | 3rd | H2HMud02 || 6 | 12 || 12 | 24 || 18 | 36 |
- | 4th | and || 3 | 6 || 6 | 12 || 9 | 18 |
- | 5th | H2HMud03 || 1 | 2 || 2 | 4 || 3 | 6 |
- |-----|----------||------|-------||------|-------||------|-------|
- | 1st | || N/A | N/A || N/A | N/A || 90 | 180 |
- | 2nd | Solo || " | " || " | " || 60 | 120 |
- | 3rd | || " | " || " | " || 36 | 72 |
- | 4th | H2HMudDX || " | " || " | " || 18 | 36 |
- | 5th | || " | " || " | " || 6 | 12 |
- |=====|==========||======|=======||======|=======||======|=======|
- | | || 2-player @ 3 || 2-player @ 4 || 4-player @ 4 |
- |Place| Wad || P | C/S || P | C/S || P | C/S |
- |=====|==========||======|=======||======|=======||======|=======|
- | 1st | || 30 | 60 || 45 | 90 || 45 | 180 |
- | 2nd | Co-Op || 20 | 40 || 30 | 60 || 30 | 120 |
- | 3rd | || 12 | 24 || 18 | 36 || 18 | 72 |
- | 4th | H2HMudDX || 6 | 12 || 9 | 18 || 9 | 36 |
- | 5th | || 2 | 4 || 3 | 6 || 3 | 12 |
- ==================================================================
-
-
- VI. Where the H2HMud International Doom Competition pack (H2H-pack.zip) may
- be found.
-
- A. In the U.S.A:
-
- 1. FTP.CDROM.COM *** The official Doom ftp site ***
- Mirrored around the world.
- Provided by Walnut Creek CDROM.
- All entries will be eventually uploaded here.
- Check the \pub\idgames\lmps\H2HMud directory and its subs.
-
- 2. H2H DOOM BATTLESTATION 1 BBS (619) 426-0073 - Multiplayer Gaming
- ** The Best Place On Earth To Die ** ARE YOU WORTHY?
- ** 8 lines 28.8 USR ** Co-Op - Deathmatch - Files **
-
- 3. STONEHENGE BBS (619) 929-6596 - Home Of The MUD Levels!
- Instant access: 1st name = H2H Last name = MUD password = H2HMUD
- DOOM - DOOM II - HERETIC - ROTT
- DESCENT - QUAKE - DARK FORCES
- 24 Hours - 14400
-
-
- 4. America Online
-
- 5. Compuserve
-
- 6. doomgate.cs.buffalo.edu (/pub/idgames/lmps/H2HMud/).
- *** Mirrors ftp.cdrom.com ***
-
- 7. ftp.idsoftware.com (/tonsmore/doom/lmps/H2HMud/).
- *** Mirrors ftp.cdrom.com ***
-
- 8. ftp.pht.com (/pub/games/doom/lmps/H2HMud/).
- *** Mirrors ftp.cdrom.com ***
-
- 9. ftp.uwp.edu (/pub/games/id/home-brew/doom/lmps/H2HMud/).
- *** Mirrors ftp.cdrom.com ***
-
- 10. Game Palace BBS (305) 587-4258 BEST ALL DOOM BBS : DOOM HQ!
- Go No Further! This BBS Has THE BEST & MOST
- WADS, HACKS, EDITORS, SOUNDS and LOTS LOTS more!
- Download DOOMLIST.ZIP for complete up to date listing.
-
- 11. MetroDOOM bbs (404) 590-9375 Another large DOOM & DOOM II BBS
-
- 12. The Playing Fields BBS (305) 819-9925
- 4 Way Multiplayer DOOM Online! 8 Nodes
- Meet your friends from Game Palace bbs
- and battle them in Deathmatch. 24 hours a day!
-
- 13. The Wall DiSc ][ (214) 286-8291 - Devoted exclusively to Doom.
- Associated with Dallas Dwango.
- Instant access: login name = H2H password = H2H
-
- B. Non-U.S.A. sites.
-
- 1. AFRICA: ftp.sun.ac.za(/pub/msdos/idgames/lmps/H2HMud/).
- *** Mirrors ftp.cdrom.com ***
-
- 2. AUSTRIA: flinux.tu-graz.ac.at (/pub/idsoftware/lmps/H2HMud/).
- *** Mirrors ftp.cdrom.com ***
-
- 3. ENGLAND: ftp.dungeon.com (/pub/msdos/games/IDgames/lmps/H2HMud/).
- *** Mirrors ftp.cdrom.com ***
-
- 4. FRANCE: anasgard.calvacom.fr (/pub/pc/doom/lmps/H2HMud/).
- *** Mirrors ftp.cdrom.com ***
-
- 5. GERMANY: ERROR-BBS, +49-(0)4351-2796
- 28k8 24 hours a day.
- The board is 80% in german language.
- Even guests have full access on all id-related files.
- Use name and password "H2H" to download H2H-pack.zip immediately.
-
- 6. GERMANY: ftp.fu-berlin.de (/pub/msdos/games/doom/lmps/H2HMud/).
- *** Mirrors ftp.cdrom.com ***
-
- 7. NETHERLANDS: ftp.sls.wau.nl (/pub/msdos/doom/lmps/H2HMud/).
- *** Mirrors ftp.cdrom.com ***
-
- 8. SWEDEN: ftp.luth.se (/pub/games/doom/lmps/H2HMud/).
- *** Mirrors ftp.cdrom.com ***
-
- 9. TAIWAN: nctuccca.edu.tw (/PC/games/DOOM/lmps/H2HMud/).
- *** Mirrors ftp.cdrom.com ***
-
-
- VII. Files included in H2H-pack.zip
-
- A. H2HMud01.wad : map01 "solo" Competition wad.
- B. H2HMud01.txt : the text file describing H2HMud01.wad
- C. H2HMud02.wad : map02 "solo" Competition wad.
- D. H2HMud02.txt : the text file describing H2HMud02.wad
- E. H2HMud03.wad : map03 "solo" Competition wad.
- F. H2HMud03.txt : the text file describing H2HMud03.wad
- G. H2hMudDX.wad : map01 "solo" and "co-op" Competition wad.
- H. H2HMudDX.txt : the text file describing H2HMudDX.wad
- I. DG-Core.wad : a playable wad, map29, which contains the "core" of
- the yet to be unreleased DoomGod.wad which will
- honor the competition's winners and especially
- honor the twelve contestants who are awarded
- "H2HMud DoomGod" titles.
- J. DG-Core.txt : the text file describing DG-Core.wad
- K. dg-core.bat : a batch file for exploring DG-Core.wad
- L. H2H_form.txt : the "entry form."
- M. file_id.txt : identification file to be completed, renamed as
- file_id.diz and then enclosed in a submitted entry.
- N. notify.txt : the "entry notification form."
- O. rules.txt: : this file.
- P. H2HMud.FAQ : answers to Frequented Asked Questions about the
- competition.
- Q. H2H-r.bat : a batch file for recording solo lmps for the contest.
- R. file_id.diz : a short descriptive file about this package.
- S. lmput150.zip : utility for changing version numbers of lmps.
- T. ul105.zip : UltraLaunch 1.05, a front-end for Doom/Doom
- II/Heretic.
- U. H2HMudDX.gif : a graphic file illustrating the layout of
- H2HMudDX.wad
-
-
- VIII. About the Sponsors.
-
-
- Walnut Creek CDROM is the premier Internet ftp site. Walnut Creek CDROM is
- famous for hosting the DOOM add-on collection (available, not
- coincidentally, on CDROM), and is providing copies of the Doom ToolKit
- CDROM as prizes. This disc, which was updated in February, 1995,
- contains 6000 files, 3500 news articles from the alt.games.doom
- newsgroup, and more than 500 ready to run add on levels, this disc will
- surely provide you with hours of enjoyment. The disc is set up so you
- can run the wads directly off the CDROM using our handy shell and *your*
- copy of the *registered* version of DOOM I or II. Ftp to ftp.cdrom.com
- for all the latest files or order them on CDROM at +1 510 674 0783, 1 800
- 786 9907 or e-mail info@cdrom.com.
-
-
- Sirius Software, Inc. is providing copies of registered SirDescent, the
- terminal program that allows you to play multiplayer Descent with up
- to seven other people on a BBS that offers Game Connection.
- Home of Game Connection -- the only software that allows you to play
- multiplayer Descent, DOOM, Heretic, Sprectre VR and many more games
- over your local BBS.
- 1049 CARDIFF ST., CASPER, WY, 82609, (307) 237-0065
-
-
- Sams Publishing has provided, as prizes, copies of "Tricks of the DOOM
- Programming Gurus." This book, due in bookstores May 15, explains how to
- create your own carnage using the most popular editors and tools
- available. Tutorials are written by the software authors themselves.
- Learn from pros like Raphael Quinet and Olivier Montanuy. This is a must-
- have for anyone interested in creating wads. The companion CD-ROM
- includes registered tools and hundreds of example WADs applying
- techniques taught in the book. Look for "Tricks of the DOOM Programming
- Gurus" in your local bookstore, or order by calling (800) 428-5331. Order
- ISBN #0-672-30717-0. For information about Sams Publishing, visit our web
- page at www.mcp.com.
-
-
- H2H BattleStation 1 is "The Best Place On Earth To Die." Designed primarily
- as a gaming system, H2H offers the fastest DOOM game play in the world.
- No other server even comes close.
- H2H is also a full service BBS with all the latest DOOM files. To join
- the battle call 619-426-0073. (Heretic & Descent now playing too.)
-
-
- Conquest Software: makers of UltraLaunch 1.05, The ULTIMATE Launcher for
- DOOM(II) & HERETIC! Menu-driven access to All game options! Fully
- supports multi-player games! WADs Are zipped until needed! Built-in Map
- Viewer! And MUCH MUCH MORE! Available for downloading (ul105.zip) at
- ftp.cdrom.com, its mirrors around the world, and many BBSs. You can
- contact us by e-mail at conquest@mercury.interpath.net or visit our Web
- page (http://www.interpath.net/conquest/).
-
- ///BradyGAMES Publishing
- The leading electronic entertainment publisher.
- To order "Totally Unauthorized Guide to Doom II" (includes the Doom
- Editor which converts Doom wads to Doom II wad, finds secret doors,
- prints level maps and more) or the #1 best-selling "Doom: Totally
- Unauthorized Tips or Secrets", both by Robert Waring, call toll-free
- 1-800-428-5331, or plug into the the Macmillan Information SuperLibrary
- on the World Wide Web: http://www.mcp.com.
- After all, to get into the game, you gotta have the books.
-
-
- Advanced Gravis Computer Technology Ltd. is a recognized leader in sound
- card and game controller technology. They have released the new Gravis
- UltraSound ACE add-on card which allows to upgrade your existing 8-bit or
- 16-bit sound card to wave-table synthesis and digital audio ability
- without any special cables or connectors. It offers 32 wave-table voices
- and 16-bit multichannel digital sound. It has 512K of onboard memory and
- has been certified as compatible with 21 different sound cards. It's
- available at computers stores everywhere. You can contact Gravis on
- CompuServe's PCVENB forum (Area #14; 71333,350), by calling their BBS:
- (609) 431-5927, 14400, 8/N/1, or at sales@gravis.com.
-
-
- !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
- Disclaimers and Notices:
-
- DOOM is a registered trademark of id Software Inc, this CONTEST is not
- affiliated with nor will be supported by id Software Inc.
-
- All trademarks, registered trademarks, and copyrights are the property of
- their respective owners and are hypothetically acknowledged.
-
- The rules, terms and/or conditions of the H2HMud International Doomers
- Competition are subject to change without prior notice.
-
- !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-
- Good luck. Let the competition begin.
-
- Jim Elson, jelson@conline.com
- Mark Gundy, mag8@aol.com
- Dave Swift, swiftdave@aol.com
- ****************************************************************************
-
-
-